mega65
Here are 40 public repositories matching this topic...
Emulations (running on Linux/Unix/Windows/macOS, utilizing SDL2) of some - mainly - 8 bit machines, including the Commodore LCD, Commodore 65, and the MEGA65 as well.
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Aug 7, 2026 - C
A Z-machine interpreter for the Commodore 64 and similar computers
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Sep 1, 2026 - Assembly
Framework to simplify porting MiSTer (and other) cores to the MEGA65
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Aug 20, 2026 - VHDL
Commodore 64 core for the MEGA65 based on the MiSTer FPGA C64 core
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Aug 30, 2026 - VHDL
ZX-Uno port for MEGA65 delivering a fully fledged ZX Spectrum 48k and 128k
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Oct 13, 2024 - VHDL
Game Boy and Game Boy Color Core for MEGA65
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Jul 24, 2026 - VHDL
Firmware for the MEGA65 DM65PIC
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Jul 11, 2021 - C
Various Mega65-related utilities/software, work in progess
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Jun 28, 2022 - C
Pseudo-3D game engine and tools to create games in BASIC65 on the Mega65 computer
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Nov 5, 2025 - Makefile
A modular, multi-architecture assembler written in Common Lisp
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Apr 2, 2026 - Common Lisp
Binaries for Xemu. You may want to visit https://github.com/lgblgblgb/xemu instead, where the project lives!!
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Aug 7, 2026
An isometric Rougelike game for the Mega65 computer. Using FCM (Full Colour Mode) character mode and RRB (Raster-rewrite Buffer) techniques in BASIC65.
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Feb 3, 2026
Mega Adventure Creator is a Graphical Text Adventure creator for the Mega65. You can create a menu-driven text adventure with it and add graphics too.
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Jul 26, 2026 - Python
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