playerloop
Here are 8 public repositories matching this topic...
Run C# logic in Unity PlayerLoop without MonoBehaviours. Zero-allocation, handle-based, and CancellationToken ready.
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Jun 28, 2026 - C#
Single file helper class for registering/unregistering systems in Unity's PlayerLoop.
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Oct 16, 2021 - C#
A collection of classes and methods to create, manage and activate different PlayerLoop profiles in order to reduce resource usage, mainly CPU usage, in specific states/stages of your application lifecycle.
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Mar 1, 2023 - ShaderLab
Simple and fast Update, FixedUpdate, LateUpdate callbacks alternative, based on PlayerLoop API
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Feb 3, 2023 - C#
Lightweight unity asset package that provides a convenient way of editing Unity's PlayerLoop.
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Oct 5, 2024 - C#
Package for quickly registering custom game systems within Unity's player loop.
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Aug 26, 2024 - C#
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